Category Archives: .Net

The cost of building Visual Trees

In the current project I’m working on, I’m designing a diagramming component. Of course because it’s for work I can’t release the source code (however if you want a good starting point you can check out this article). Designing such a component is a challenging task and there are a number of things I learned during the last few months that I’m glad to share here.

As you problably know the WPF engine manages 2 trees: the logical tree and the visual tree. For each logical item (that you declare in the XAML), the item is expanded with its visual tree (for example, a scrollbar is made of RepeatButtons and a Thumb). To visualize the visual tree you can use a tool like snoop.

In a diagramming tool, you might want to draw lines betweeen entities, like the following:

connection

In this article, we’re going to talk about the underlying control that we can use to do that. If you need to create that kind of control, you basically have 2 options:

  • inherits from Control and override the OnRender method to do the basic graphic operations (such as drawing a line or an ellipse)
  • inherits from Control and create a ControlTemplate to fill the visual tree of your control

Of course the first option has better performance, but it’s also less evolutive. Moreover, in the OnRender method, you can only do low level graphic operations.

Using the second option is generally fine and easy:

  1. create the class that inherit from Control
  2. create a style that targets your new control
  3. add a Setter to set the ControlTemplate property
  4. fill the ControlTemplate’s content

Here is a sample ControlTemplate for a basic connection (assuming that the Connection class has 4 double dependency properties (X1,Y1) (X2,Y2) that defines that start and the end point):


Of course this is a very minimal template, you’re probable going to improve it by adding new features:

  • 2 rectangles to show the extremities of the connection
  • 2 thumb to be able to drag’n’drop the extremities
  • 1 context menu to access connection’s operations

You can do that by adding more controls to the template. Now, take a second and think about the performances. Time is needed to built and render the visual tree and the most complex it is, the longer it takes. I did a quick benchmark on my machine and here are the results for 500 connections added in a Canvas:

performance

What we can see is that adding only 5 controls in the template, we multiply the rendering time by 4 ! That means we must be careful when we’re designing ControlTemplate that are going to be instantiated many time. Before creating the control we should think about whether the control is going to by displayed 1, 10, 100 or 1000 times in our application. More complex ControlTemplates mean more time to render them. Several techniques can be used to improved performance:

  • use a panel that supports UI virtualization (such a VirtualizingStackPanel)
  • use adorners to give feedback while an item is selected to improve creation performance (create the Adorner only when the item is selected)

To explore other performance related techniques:

How to close a View from a ViewModel ?

Note: I wrote this article to clarify relationships between ViewModel and View classes. If you want a complete solution you should take a look at existing MVVM framework like Cinch (by Sacha Barber).

Yesterday, there was an insteresting question about MVVM on StackOverflow: “How to close a View from a ViewModel ?”

Like always with WPF, there are many approaches to solve this problem.

Solution 1: give a reference to the View in the ViewModel

You need to control the View from the ViewModel ? Just gives a reference to the View in the ViewModel constructor.

public Window1()
{
  this.DataContext = new Window1ViewModel(this);
}

Unfortunatelly, this approach has several drawbacks:

  • it breaks the foundamental principle of the MVVM methodology: the ViewModel should be an abstraction of the View
  • it complicates the work needed to unit test your ViewModel
  • it introduces high coupling between the ViewModel and the View

Solution 2: the ViewModel raises an event when it wants to close its associated View

If having a reference to the View in the ViewModel is not the right thing, why not using an event. We can add a RequestClose event in the ViewModel class and raise this event when the ViewModel wants to close its associated View.

The View, when it creates the ViewModel subscribe to the RequestClose event. In the event handler, the View is closed.

// class is omitted, only constructor is shown
public Window1()
{
  var viewmodel = new Window1ViewModel();
  viewmodel.RequestClose += (s, e) => this.Close();

  this.DataContext = viewmodel;
}

Solution 2, first refinement

Of course I prefer the event based solution, but we can improve it. The first refinement we can do is to make sure the event will be coherent over all our classes. To achieve this I setup an interface:

public interface IRequestCloseViewModel
{
  event EventHandler RequestClose
}

This interface is implemented by my ViewModel classes which wants to support the ability to close their associated Views.

Solution 3, second refinement

Another possible refinement is to automate the subscription of the RequestClose event in the View. To do that, I created an abstract ApplicationWindowBase class that inherits from Window. When the DataContext changes, I check if the IRequestCloseViewModel is supported by the DataContext:

public class ApplicationWindowBase : Window
{
  public ApplicationWindowBase()
  {
    this.DataContextChanged += new DependencyPropertyChangedEventHandler(this.OnDataContextChanged);
  }

  private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
  {
    if (e.NewValue is IRequestCloseViewModel)
    {
      // if the new datacontext supports the IRequestCloseViewModel we can use
      // the event to be notified when the associated viewmodel wants to close
      // the window
      ((IRequestCloseViewModel)e.NewValue).RequestClose += (s, e) => this.Close();
    }
  }
}

Like I said in the intro, this a very basic implementation of this concept. Many other approach exists. A good source of information is in the source code of existing MVVM frameworks.